Wednesday, August 4, 2010

Perfect Imperfection

Posted by ArunVijayan




I came across an interesting article from Cameron Fielding's blog  FLIP, a small research done about the
body movements, arcs and spacing from live action to animation. He is digging into the details of arcs and pointing out some imperfections in perfections of arcs from live movements that we animators used to avoid
in the final polishing of animation. I personally  feel like this article will help animators working in games n live action movies because this studies can be applicable in some kinda animation styles. I think its worth while to read this very informative article and have to say thanks to Cameron for sharing.... :)

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